The most elaborate war game the U.S. military has ever held was rigged so that it appeared to validate the modern, joint-service war-fighting concepts it was supposed to be ing, according to the retired Marine lieutenant general who commanded the games Opposing Force.
As explained at boingboing where I found the story: The whole point of "war games" is to figure out what works and what doesn't. If you don't allow the "enemy" to exploit weaknesses in your system you are not being very efficient. Doh.
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